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void Palapeli::Pattern::setSceneSizeFactor ( qreal  factor  )  [inherited]

For internal use only.

The Palapeli game engine will use this function to indicate how big the scene is (in multiples of the image size). The base class will handle this information automatically while you create the pieces.

Definition at line 85 of file pattern.cpp.

      p->m_sceneSizeFactor = factor;

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