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mainwindow_p.h

/***************************************************************************
 *   Copyright (C) 2008 Felix Lemke <lemke.felix@ages-skripte.org>
 *   Copyright (C) 2008 Stefan Majewsky <majewsky@gmx.net>
 *
 *   This program is free software; you can redistribute it and/or
 *   modify it under the terms of the GNU General Public
 *   License as published by the Free Software Foundation; either
 *   version 2 of the License, or (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program; if not, write to the Free Software
 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 ***************************************************************************/

#ifndef PALAPELI_MAINWINDOW_PRIVATE_H
#define PALAPELI_MAINWINDOW_PRIVATE_H

#include "mainwindow.h"
#include "actions/createaction.h"
#include "textprogressbar.h"
#include "ui_settings_appearance.h"
#include "ui_settings_gameplay.h"
#include "welcomewidget.h"

#include <QDockWidget>
#include <QLabel>
#include <QProgressBar>
#include <QStackedWidget>
#include <KAction>
#include <KPageDialog>

namespace Palapeli
{

      class MainWindowPrivate : public QObject
      {
            Q_OBJECT
            public:
                  MainWindowPrivate(MainWindow* parent);
                  ~MainWindowPrivate();
                  MainWindow* m_parent;
            public Q_SLOTS:
                  //setup functions
                  void setupActions();
                  void setupDockers();
                  void setupDialogs();
                  //event handlers
                  void configurationChanged();
                  void configurationFinished();
                  void setFullScreen(bool full);
            public:
                  //actions
                  KAction* m_toggleMinimapAct;
                  KAction* m_togglePreviewAct;
                  //dockers
                  QDockWidget* m_dockMinimap;
                  QDockWidget* m_dockPreview;
                  //dialogs
                  Palapeli::CreateDialog* m_createDialog;
                  KPageDialog* m_settingsDialog;
                  Ui::AppearanceSettingsWidget* m_appearanceUi;
                  QWidget* m_appearanceContainer;
                  Ui::GameplaySettingsWidget* m_gameplayUi;
                  QWidget* m_gameplayContainer;
                  //central widget
                  QStackedWidget* m_centralWidget;
                  WelcomeWidget* m_welcomeWidget;
                  QLabel* m_loaderWidget;
                  //status bar
                  Palapeli::TextProgressBar* m_puzzleProgress;
      };

}

#endif // PALAPELI_MAINWINDOW_PRIVATE_H

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